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Showing posts from June, 2022

FMP

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Final Major Project In order to complete my Final Major Project, I must model a 3D CG character using blender. Then I have to animate my character into a 3D environment. I started by doing some research for my character and ideas for what I could do I looked online at 3D models from games and animation etc. I did this to look for some inspiration for my idea for character and animation. My idea for my 3D character is to design my 3D character, then film some shots of my desk then I would animate my character in blender and add it to my 3D environment to create a video that displays my animated character in a 3D environment.   When I began creating my character, at first I began to design my character using photoshop. Initially, my idea was going to be to create a robot sort of design for my character. I created some concept art for this. However, in the end I later changed this because I did not like that design. I went through a couple more designs before changing the idea for my ...

Art Assignment

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Introduction Traditional Art is art made in history that was made using traditional methods. Traditional methods were often used by traditional artist using the limited technology they had at the time by utilizing classical techniques in drawing, painting, and sculpting. Traditionally art is not necessarily paintings, traditional art can also be artwork such as sculptures and architecture. An example of a traditional artist is Vincent Van Gogh. Vincent Van Gogh was born in 1853 and painted from when he was 27 until he died at the age from 37. Unfortunately it wasn't until 1901 (after he died) that his paintings and him started to become popular, he became one of the most famous artist of all time and Vincent Van Gogh still is to this day. Digital art is art made using modern art software. Digital art is made digitally using a computer with software like photoshop or other methods. Digital art is not just still images, digital art is anything produced or made on digit...

Games Design (Analyzing a game from the past)

Tom Clancy's Rainbow Six Siege (R6) Technology R6 was released in late 2015, it was the latest game is the Tom Clancy's series and was released onto the Xbox one, PS4 and PC. It was the first game in the series to be an online multiplayer PvP game rather than a campaign. R6 was made at a time where fast-action PvP first person shooter games were popular, such as Halo 5 and Call of  Duty Black ops 3  (these were also released around the same time). However R6 decided to make a more slow and tactical style PvP first person shooter rather than fast action. R6 has changed a lot since its release in 2015. The game has become more competitive. A game mechanic that sets R6 apart from other PvP fist person shooters is how destructive the map is. Players can destroy parts of the map and manipulate it to get an advantage on their enemies. This was a feature that had never been seen before in video games, this is because it was not possible before due to the limitations in tech...